[Bug 26390] New: Planescape: Torment crashes on startup

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 12 10:42:23 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=26390

           Summary: Planescape: Torment crashes on startup
           Product: Wine
           Version: 1.3.15
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: gdi32
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: julliard at winehq.org


Created an attachment (id=33606)
 --> (http://bugs.winehq.org/attachment.cgi?id=33606)
console log including a backtrace

The game (Planescape: Torment, GoG.com version here) crashes shortly after
starting, without displaying anything, in the current git version of Wine
(wine-1.3.15-205-ge030b3c).

c82cb23bc2d6afea639e1013643df5e42bc33844 is the first bad commit
commit c82cb23bc2d6afea639e1013643df5e42bc33844
Author: Alexandre Julliard <julliard at winehq.org>
Date:   Tue Mar 8 19:37:08 2011 +0100

    gdi32: Add initial support for a null graphics driver.

The patch cannot be reverted cleanly on the current git but

git checkout c82cb23bc2d6afea639e1013643df5e42bc33844   >>the game crashes
git reset --hard HEAD^   >>no crash, it's starting normally

This bug also affects Sanitarium (an adventure game, developed by ASC Games):
the game crashes while loading Chapter 2. That particular chapter in the game
was always a bit problematic in Wine (although there was no crash): the game
produced the following messages constantly in the console while loading Chapter
2:

err:d3d_surface:IWineD3DBaseSurfaceImpl_CreateDIBSection CreateDIBSection
failed!
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash

Planescape: Torment also always produced the same messages for me while
running.

Unfortunately, I can't find a demo for PS:Torment, and the demo of Sanitarium
doesn't contain the problematic chapter.

Setting DirectDrawRenderer to opengl (in the registry) "workarounds" the crash
but there are graphical glitches in both games with ddr=opengl.

Fedora 14
Nvidia GeForce 250 / driver 260.19.36
Gnome-2.32.0 with Metacity 2.30.3

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