[Bug 26424] New: Regression: Short freezes in Eve Online
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Mar 14 19:42:18 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=26424
Summary: Regression: Short freezes in Eve Online
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: Enrico_m at gmx.de
Eve Online often freezes for 3-4 seconds. Most around stations or gates.
git bisect gives:
75c8e9f7b42173eb3c08e4ae87d485caca431a9b is the first bad commit
commit 75c8e9f7b42173eb3c08e4ae87d485caca431a9b
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Mar 3 09:24:10 2011 +0100
wined3d: Use EXT_texture_sRGB_decode to avoid sRGB texture duplication.
:040000 040000 da254da672c70effd7ac7c81cb95e593c98515e7
64c02fc18137ec10ec03e664ce62fec7c4d2a02c M dlls
Some related Infos:
ATI HD 4890 with Galium Drivers, Mesa 7.11-Devel (at
ded1e315a432ca8b813f7d6fadc97b0d311ba398)
Funny site note:
The commit before this ([a97c1ad15eb6061cb13888afcbe1090bc2a92784] wined3d: Add
support for EXT_texture_sRGB_decode.) makes the game really fast and one commit
later Eve Online nearly is unplayable.
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