[Bug 26447] New: TrackMania (Nations/United): sometimes textures become black/too dark
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Mar 16 11:29:04 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=26447
Summary: TrackMania (Nations/United): sometimes textures become
black/too dark
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://files.trackmaniaforever.com/tmnationsforever_se
tup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
CC: hverbeet at gmail.com
Created an attachment (id=33668)
--> (http://bugs.winehq.org/attachment.cgi?id=33668)
console.log
In Trackmania when I start a race, sometimes textures become black/too dark.
After the game started the first race I play is always good: the problem
happens when I start the second or third race (I can't tell you what triggers
the issue or when).
I can reproduce the issue when using PC2 or PC3 shader modes: with PC0
(disabled) shaders it doesn't occur.
Occasionally the whole track becomes black so you hardly see anything, on
another occasion only certain objects (trees, bulletin boards, the grass) are
black.
The problem is still present in wine-1.3.15-340-gdc96c68
ac9c592ca9c0bac6479f9a8beef4030815b738c6 is the first bad commit
commit ac9c592ca9c0bac6479f9a8beef4030815b738c6
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Mar 8 19:41:07 2011 +0100
wined3d: Store all the resource desc information in struct
wined3d_resource.
Link to Tm Nations Forever added to URL (~500 MB, freeware, you need to create
an account to play).
Fedora 14
Nvidia Geforce 250 / driver 260.19.36
I'm using native d3dx9_36.dll for the game.
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