[Bug 26447] New: TrackMania (Nations/United): sometimes textures become black/too dark

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 16 11:29:04 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26447

           Summary: TrackMania (Nations/United): sometimes textures become
                    black/too dark
           Product: Wine
           Version: 1.3.15
          Platform: x86
               URL: http://files.trackmaniaforever.com/tmnationsforever_se
                    tup.exe
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: hverbeet at gmail.com


Created an attachment (id=33668)
 --> (http://bugs.winehq.org/attachment.cgi?id=33668)
console.log

In Trackmania when I start a race, sometimes textures become black/too dark.
After the game started the first race I play is always good: the problem
happens when I start the second or third race (I can't tell you what triggers
the issue or when).
I can reproduce the issue when using PC2 or PC3 shader modes: with PC0
(disabled) shaders it doesn't occur. 
Occasionally the whole track becomes black so you hardly see anything, on
another occasion only certain objects (trees, bulletin boards, the grass) are
black.

The problem is still present in wine-1.3.15-340-gdc96c68

ac9c592ca9c0bac6479f9a8beef4030815b738c6 is the first bad commit
commit ac9c592ca9c0bac6479f9a8beef4030815b738c6
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Mar 8 19:41:07 2011 +0100

    wined3d: Store all the resource desc information in struct
wined3d_resource.

Link to Tm Nations Forever added to URL (~500 MB, freeware, you need to create
an account to play).

Fedora 14
Nvidia Geforce 250 / driver 260.19.36

I'm using native d3dx9_36.dll for the game.

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