[Bug 26411] Microsoft Flight Simulator X (both demo and full) hang on first screen

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 16 19:15:58 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26411

Austin English <austinenglish at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|arethusa26 at gmail.com        |marcus at jet.franken.de

--- Comment #6 from Austin English <austinenglish at gmail.com> 2011-03-16 19:15:57 CDT ---
austin at aw21 ~/wine-git $ git bisect bad
09e29486aebe758263365fc328aab8c6470b6bd2 is the first bad commit
commit 09e29486aebe758263365fc328aab8c6470b6bd2
Author: Marcus Meissner <meissner at suse.de>
Date:   Wed Jan 26 17:01:09 2011 +0100

    ws2_32: Implemented SO_CONNECT_TIME stub.

:040000 040000 f98b0c9e5fe622a07c3b09c91a4cb9619469c2c0
b20d2c4120a5de4fb85216b992025cfb58c423e5 M      dlls

I don't get that hardware error I got yesterday anymore, which is a bit
weird...When the game hangs though, the last thing in terminal is 
fixme:winsock:WS_getsockopt WS_SO_CONNECT_TIME - faking results

and reverting that commit fixes it for me.

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