[Bug 14055] Occasional wine crash during Heroes of Might and Magic III gameplay

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 22 03:33:38 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=14055

--- Comment #20 from Artem S. Tashkinov <t.artem at mailcity.com> 2011-03-22 03:33:37 CDT ---
(In reply to comment #16)
> If it worked in Wine 0.90 its would be helpful to perform a regression test
> and post its results here.

Please, mark bugs 16683 and 23505 as duplicates of this one.

(In reply to comment #15)
> I wanted to check the mentioned 0.90 version working good, but PlayOnLinux
> neither presents this version, nor leaves any hope for existence of this
> particular wine release. I tried running the game with oldest available release
> - 0.9.7 - but received this:
> /home/hirager/.PlayOnLinux/WineVersions/0.9.7/usr/bin/wineserver: error while
> loading shared libraries: libwine_unicode.so.1: cannot open shared object file:
> No such file or directory
> I don't think I can blindly search for the right version of wine to bisect it.

Follow the instructions here: http://wiki.winehq.org/RegressionTesting

It's not necessary to do `make install` for wine, it runs just fine from its
sources tree using a wrapper. Meanwhile wine's Git repository contains all Wine
releases - so bisecting is quite simple and doesn't require you to download
every wine release.

(In reply to comment #19)
> Just another thought:
> Could 0.90 release be a RC? If so, which one of the five would it be?

It doesn't matter how it's called. RC or stable are just designations,
internally Wine is always wine-X.Y.Z (or for very old releases wine-YYYYMMDD).

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