[Bug 14055] Occasional wine crash during Heroes of Might and Magic III gameplay

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 22 03:54:25 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=14055

--- Comment #23 from Marek Paśnikowski <marek.pasnikowski at gmail.com> 2011-03-22 03:54:25 CDT ---
(In reply to comment #21)
> (In reply to comment #18)
> > 
> > I am sorry. I am no developer yet. For me, difference between eg.
> > 
> > Backtrace:
> > =>1 0x220076f1 in mp3dec.asi (+0x76f1) (0x7db2d910)
> >   2 0x22005cbd in mp3dec.asi (+0x5cbd) (0x00000001)
> >   3 0x00000000 (0x00000000)
> > 
> > and
> > 
> > Backtrace:
> > =>0 0x220076f1 in mp3dec.asi (+0x76f1) (0x0225e950)
> > 
> > IS -slight-.
> 
> OK, here's the deal: if you backtrace only varies in numbers then it usually
> means it's quite the same. Those number can change because you use the
> application differently every time you run it, so memory addresses can change.

I understand.
What struck me in this particular case, is the difference in number and count
of backtrace steps. I'll see, how those change in time and version (I assume
that 1.3.37 really is 1.1.37 - 1.3 cycle hasn't come so far yet).

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