[Bug 14055] Occasional wine crash during Heroes of Might and Magic III gameplay

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 23 07:44:24 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=14055

--- Comment #29 from Marek Paśnikowski <marek.pasnikowski at gmail.com> 2011-03-23 07:44:23 CDT ---
I am sorry. I can't do the bisecting. When run with
WINEPREFIX="/home/hirager/.wine" ./wine "C:\the\path.exe", the game complains
about missing files. First time I run it without specifying the prefix but,
having PlayOnLinux environment with many different games, I don't to mess them.
The first run complained about missing files too. I even copied the working POL
prefix to ~/.wine, but it changed nothing. Terminal doesn't bother to list the
missing files.
I can't progress here. Everything I did seems sane. There's a possibility, that
the current version of wine-git broke the launching process, I don't know. In
this case I would need to confirm that. Is there a way to force a compilation
of specified version of wine (1.2 would be good shot here)?
The other possibility is that I compiled the wine-git without support for a
vital feature. The make --verbose did list five or six warnings about missing
programs for which I couldn't find proper packages.
If it's possible, I would go for confirmation in 1.2 version - I need to
compile it from the git, the precompiled binaries won't do the job - they will
work fine. I need to know if it's the compilation process, which brakes the
game.

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