[Bug 26566] New: Gabriel Knight 3: visual glitches in DirectDraw HAL mode

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 27 07:42:46 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26566

           Summary: Gabriel Knight 3: visual glitches in DirectDraw HAL
                    mode
           Product: Wine
           Version: 1.3.16
          Platform: x86
               URL: http://www.fileplanet.com/34716/30000/fileinfo/Gabriel
                    -Knight-3:-Blood-of-the-Sacred,-Blood-of-the-Damned-De
                    mo
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com


Created an attachment (id=33825)
 --> (http://bugs.winehq.org/attachment.cgi?id=33825)
console log

Gabriel Knight 3 is unplayable in hardware renderer mode as the game suffers
from serious visual glitches:
your character (as well as the mouse pointer) leaves an afterimage as he moves
across the screen.

No such problem when running the game in software renderer mode (although it
looks ugly).

The game is quite an oldie (1999), utilizing DirectX 6.
The demo has the same problem (only 55 MB download size).


Fedora 14
Nvidia GeForce 250 / driver 260.19.36

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list