[Bug 20467] Battle Realms: Crashes on closing

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 27 10:25:06 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=20467

--- Comment #16 from Henri Verbeet <hverbeet at gmail.com> 2011-03-27 10:25:05 CDT ---
(In reply to comment #15)
> trace:ddraw:ddraw_surface7_QueryInterface (0x131d70) returning IDirectDrawGammaControl interface at 0x131d78
...
> trace:ddraw:ddraw_gamma_control_Release iface 0x131d78.
> trace:ddraw:ddraw_surface7_Release 0x131d70 decreasing refcount to 2.
> trace:ddraw:ddraw_gamma_control_Release iface 0x131d78.
> trace:ddraw:ddraw_surface7_Release 0x131d70 decreasing refcount to 1.
> trace:ddraw:ddraw_gamma_control_Release iface 0x131d78.
> trace:ddraw:ddraw_surface7_Release 0x131d70 decreasing refcount to 0.
> trace:ddraw:ddraw_surface7_Release (0x131d70) Destroying the render target, uninitializing D3D

Looks like this is essentially due to ddraw needing separate ref counts for
each surface interface.

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