[Bug 24928] WoW 4.x D3D: Water Detail and Sunshafts cannot be enabled fully in d3d9

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 30 01:55:12 CDT 2011


--- Comment #42 from Jerome Leclanche <adys.wh at gmail.com> 2011-03-30 01:55:11 CDT ---
(In reply to comment #41)
> I'm running 1.3.16 and still see the behavior described by Nephyrin zey.
> When enabling higher water & sunshaft settings, it seems a snapshot of my
> character is taken. Whenever I look to the sun, I see sunshafts around that
> snapshot, but they don't update when my character moves/changes shape.
> Also, I do see water on the higher levels, but the silhouette of the snapshot
> of my character seems to be overlay the water, so no water is shown there and I
> look through to the bottom of the lake. As if my character is in front of it,
> but in reality it moved (changed camera position).
> So I wouldn't consider this bug resolved/fixed yet.
> I'm on arch linux with a 2.6.38 kernel.
> Nvidia driver 270.30
> WoW was installed on a clean Wine 1.3.16 WINEPREFIX (not upgraded from older
> version)
> My WINEARCH is win64, which I didn't expect to work yet, but I had no issues
> apart from this sunshaft/water stuff.
> I'm not using winetricks d3dx9.
> I tried it, but didn't notice any differences (same performance, and still this
> same bug), so I disabled it again (by restoring the winedir I backed up before
> it).

This bug is about being unable to select the higher settings, which has been
fixed. The issues you are describing are for another bug. Bug 26571 has been
filed for the water issues.

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