[Bug 27005] New: TAGAP: certain objects have no textures

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 2 13:03:44 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27005

           Summary: TAGAP: certain objects have no textures
           Product: Wine
           Version: 1.3.19
          Platform: x86
               URL: http://tagap-mirror.nefele.fi/downloads/TAGAP%20Setup.
                    exe
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com


Created an attachment (id=34433)
 --> (http://bugs.winehq.org/attachment.cgi?id=34433)
screenshot

In TAGAP (The Apocalyptic Game About Penguins) each time a level is loaded a
similar message appears at the bottom of the screen:
'Warning: Unknown texture [value: metal3]'.

Indeed, certain textures are not rendered correctly in the game; they appear as
white boxes, rectangles (see attached screenshot).

A plain terminal output doesn't reveal too much:
fixme:xinput:XInputEnable (1) Stub!
fixme:xinput:XInputEnable (1) Stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x147a20,0x147920): stub
fixme:xinput:XInputGetState (0 0x11175d8)
fixme:xinput:XInputEnable (0) Stub!
fixme:xinput:XInputEnable (0) Stub!

The game uses OpenGL.
Textures are stored in .tga files.

No such problem when running the game in VirtualBox (WinXP SP3 guest).
I've also tried limiting the number of OpenGL extensions: 'export
__GL_ExtensionStringVersion=17700' but that didn't help.

Fedora 14 32-bit
Nvidia GeForce 250 GTS / driver 270.41.03

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