[Bug 27059] Starcraft2: Using Shaders above medium breaks some shaders
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri May 6 10:25:23 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=27059
--- Comment #3 from machete <aeneas at q-mail.me> 2011-05-06 10:25:23 CDT ---
The commandline shows errors like:
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314c41) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x36315220 (as fourcc: R16)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36315220) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x36314c41 (as fourcc: AL16)
WINED3DFORMAT!
But I am not sure if that is the problem
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