[Bug 27079] New: Painkiller Black: black screen and crash at start

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 6 16:02:33 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27079

           Summary: Painkiller Black: black screen and crash at start
           Product: Wine
           Version: 1.3.19
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: pp at siedziba.pl
                CC: hverbeet at gmail.com


Created an attachment (id=34513)
 --> (http://bugs.winehq.org/attachment.cgi?id=34513)
terminal output with d3d trace (from git at commit f555c2d8572b8359)

When I try to start the game the screen goes black and it does not proceed any
further. The screen is black due to gamma set to 0, when I restore gamma I find
the game crashed. Bisecting points to this patch:

fadfdf21c055caf833a137ffc269c2073dc87fd6 is the first bad commit
commit fadfdf21c055caf833a137ffc269c2073dc87fd6
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Apr 15 18:33:37 2011 +0200

    wined3d: Forward surface refcounts to the container.

    This will prevent textures from being released if one of its surfaces is
still
    in use by the stateblock. We have similar constructions in d3d8 and d3d9,
but
    those won't prevent the wined3d texture from being released.

:040000 040000 9524a301f942c04b1bd19f6ee763a8662a5afccd
a0888eab4fd4a02d6d488071e7b4e84d62f671e0 M    dlls

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