[Bug 2748] Space Empires: Starfury fails to run

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 7 00:10:28 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=2748

GyB <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |gyebro69 at gmail.com

--- Comment #20 from GyB <gyebro69 at gmail.com> 2011-05-07 00:10:24 CDT ---
Still an issue in wine-1.3.19-203-gf555c2d: the game hangs at the splash
screen, spamming the console with:
err:gstreamer:push_data Sending returned: -2

As a workaround, I had to disable in-game music via the registry: under
'HKCU/Software/Malfador Machinations/Star Fury/' the 'Play Music' registry
value must be changed to 'false'.
Afterwards the game starts but the screen is mainly black: I had to change ORM
to backbuffer. The game is kinda slow, though.

I wouldn't be surprised if this one and bug #9059 were about the same problem:
both games are from the same developer and disabling music work arounds the
initial startup problem in both games.

In-game music files are encoded in MP3 format: 44,1 kHz, Stereo, CBR 128 Kbps.
They also contain some id3 tags: artist, album, genre.
I've tried the full version of the game (v1.17), with only built-in dlls in
use.

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