[Bug 27098] New: Metal Assault: Game hangs on splash screen

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 7 14:34:21 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27098

           Summary: Metal Assault: Game hangs on splash screen
           Product: Wine
           Version: 1.3.19
          Platform: x86
               URL: http://www.gamershell.com/news_116230.html
        OS/Version: Linux
            Status: NEW
          Keywords: download
          Severity: normal
          Priority: P2
         Component: directx-ddraw
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: austinenglish at gmail.com


Created an attachment (id=34538)
 --> (http://bugs.winehq.org/attachment.cgi?id=34538)
backtrace

Install the game, then install native quartz/devenum to workaround bug 27096,
then wmp9 to workaround bug 27097. Run the game, you'll get an intro video
(only seems to show if a virtual desktop isn't used, though). The game will get
to its splash screen, and hang:

err:ddraw:ddraw7_QueryInterface (0x1660d668) The App is requesting a D3D
device, but a non-OpenGL surface type was choosen. Prepare for trouble!
err:ddraw:ddraw7_QueryInterface  (0x1660d668) You may want to contact
wine-devel for help
err:ddraw:ddraw7_QueryInterface
(0x1660d668)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x15de35b8): No
interface found
...
err:ddraw:ddraw7_QueryInterface
(0x1660d668)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x15de30c4): No
interface found
err:d3d_surface:gdi_surface_private_setup Overlays not yet supported by GDI
surfaces.
err:d3d_surface:surface_init Private setup failed, returning 0x8876086c
...
fixme:ddraw:ddraw7_GetScanLine iface 0x1f3cbeb8, line 0x75fbe8bc partial stub!
...
err:ntdll:RtlpWaitForCriticalSection section 0x7e199920 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0036, blocked by 0033, retrying
(60 sec)


I'll attach a bt all from winedbg.

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