[Bug 27092] GLSL shader handling incorrect for Starcraft 2

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 8 13:16:31 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27092

Matteo Bruni <matteo.mystral at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |matteo.mystral at gmail.com

--- Comment #1 from Matteo Bruni <matteo.mystral at gmail.com> 2011-05-08 13:16:31 CDT ---
(In reply to comment #0)
> Created an attachment (id=34534)
 --> (http://bugs.winehq.org/attachment.cgi?id=34534) [details]
> Screenshot of the incorrect model
> 
> Hi,
> 
> using wine version wine-1.3.19-203-gf555c2d for playing Starcraft 2 on Ubuntu
> 11.04 results in an incorrect SCV model (see attached screenshot). This only
> occurs when GLSL shaders are enabled in the wine registry for Direct3D. If
> UseGLSL is set to disabled the model looks fine.
> 
> Regards,
> Jan
> 
> P.S. this is using NVIDIA drivers 270.41.06 on an Thinkpad T61p.

It is caused by a Nvidia bug in the 270.xx driver series. Let's hope for a fix
from them...

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