[Bug 27027] Settlers 6 (v1.6) - patched to 1.71 - All animation type graphics shows in white, sounds disappears sometimes in campaigns
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue May 10 03:35:13 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=27027
--- Comment #2 from admin at dominion-it.co.za 2011-05-10 03:35:12 CDT ---
I added a additional log file with the patched settlers and newest wine
version.
Still same symptom , animation graphics are white, textures white, sound
disapears and also if in the game I change the graphics settings, it jumps back
to main menu.
Noticed this one big error
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #297:
fixme:d3d_shader:print_glsl_info_log 0:0(0): error: no matching function
for call to `texture2D(sampler2D, vec3)'
fixme:d3d_shader:print_glsl_info_log 0:19(47): error: type mismatch
and alot of
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3DSWAPEFFECT_FLIP
but there are other messages also.
System used : openSuse 11.4
Hope this helps
Thank you.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list