[Bug 27027] Settlers 6 (v1.6) - patched to 1.71 - All animation type graphics shows in white, sounds disappears sometimes in campaigns

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 10 03:35:13 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27027

--- Comment #2 from admin at dominion-it.co.za 2011-05-10 03:35:12 CDT ---
I added a additional log file with the patched settlers and newest wine
version.

Still same symptom , animation graphics are white, textures white, sound
disapears and also if in the game I change the graphics settings, it jumps back
to main menu.

Noticed this one big error

fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #297:
fixme:d3d_shader:print_glsl_info_log     0:0(0): error: no matching function
for call to `texture2D(sampler2D, vec3)'
fixme:d3d_shader:print_glsl_info_log     0:19(47): error: type mismatch

and alot of
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3DSWAPEFFECT_FLIP

but there are other messages also.

System used : openSuse 11.4

Hope this helps

Thank you.

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