[Bug 25606] Clones: stuck after launching a single-player game

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 13 08:33:16 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=25606

--- Comment #3 from Tom Kaminski <ttkaminski at gmail.com> 2011-05-13 08:33:15 CDT ---
Did some more debugging on this issue.  Turns out that Ogg Theora decoder
filter that is being used in the game does not support the IMediaSeeking
interface and I am assuming for this reason the IMediaSeeking interface as
returned by the Wine's implementation of the GraphBuilder returns 0 for the
GetCurrentPosition() function.  This is not the same behaviour as in Windows as
a valid position is returned by that function.

In any case, I modified Clones code to avoid this problem altogether (I was
able to extract the current position using an alternate method) and is now
available in the 1.30 patch.

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