[Bug 6971] Mouse "escapes" window or is confined to an area in the full screen program NO HACKS PLEASE

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 14 08:20:39 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=6971

--- Comment #498 from Jonathan Strander <mblackwell1024 at gmail.com> 2011-05-14 08:20:38 CDT ---
(In reply to comment #496)
> A correction re my last post about Crysis:
> 
> 1) 360 degree rotation DOES work if I tell wine 1.3.20 to allow DirectX apps to
> stop the mouse pointer leaving the window, but DOESN'T if I untick this option.
> (1.3.17 works with it unticked.)
> 
> 2) I meant to say Crysis Warhead. Crysis is crashing under wine ATM for some
> reason so I can't test it.

To have 360 rotation work properly, yes this option will need to be ticked. It
enables cursor clipping.

(In reply to comment #497)
> Yipi, the 360 look around is really fine in:
> 
> Thief: Deadly Shadow (steam game)
> 
> BUT in Half-Life 2, Counter Strike Source , and other HL2 engine's game are
> really problematic. Namely the pointer is jumping position when moveing it
> about every secundum. When mouse is idle the game runing fine.
> Almost good, but made the Most played game unplayable.
> 
> Keep up the good work.
> 
> Geri

This sounds like the exact same behavior I experienced in The Witcher (which
uses the Aurora Engine).

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