[Bug 27158] Mouse Input in Source Engine Games is jittery
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun May 15 12:28:09 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=27158
3vi1 <winehq.org at eternaldusk.com> changed:
What |Removed |Added
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CC| |julliard at winehq.org,
| |winehq.org at eternaldusk.com
--- Comment #10 from 3vi1 <winehq.org at eternaldusk.com> 2011-05-15 12:28:08 CDT ---
Wish I had thought to search on some different terms this morning. I would
have got here sooner and saved myself a bit of regression testing. :)
At any rate, I too tracked it to
http://source.winehq.org/git/wine.git/commit/8e9b4e0a5c6bee5f72ca2314db26233638f0e1d2
and verified that reverting that patch seems to correct the main problem.
I wish I could help fix it, but knowing less than nothing about XInput1/2 I
don't entirely follow the intention of the original patch yet. The only thing
really clear is that each time the one-second minimum is passed, it's merging
input that should have been ignored.
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