[Bug 27158] Mouse Input in Source Engine Games is jittery

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 15 12:28:09 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27158

3vi1 <winehq.org at eternaldusk.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |julliard at winehq.org,
                   |                            |winehq.org at eternaldusk.com

--- Comment #10 from 3vi1 <winehq.org at eternaldusk.com> 2011-05-15 12:28:08 CDT ---
Wish I had thought to search on some different terms this morning.  I would
have got here sooner and saved myself a bit of regression testing.  :)

At any rate, I too tracked it to
http://source.winehq.org/git/wine.git/commit/8e9b4e0a5c6bee5f72ca2314db26233638f0e1d2
and verified that reverting that patch seems to correct the main problem.

I wish I could help fix it, but knowing less than nothing about XInput1/2 I
don't entirely follow the intention of the original patch yet.  The only thing
really clear is that each time the one-second minimum is passed, it's merging
input that should have been ignored.

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