[Bug 27236] New: Lego Pirates of the Carribean demo: psychadelic rendering artifacts
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri May 20 21:02:04 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=27236
Summary: Lego Pirates of the Carribean demo: psychadelic
rendering artifacts
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: dank at kegel.com
This happens with or without native dlls, it seems.
(Either winetricks alldlls=builtin or winetricks --force d3dx9 gives same
results. Similar results with wine-1.3.5 or wine-1.3.15, tested with native
d3dx9.)
It's quick to reproduce; the game shows a splash screen
or two, then jumps right into a rendered cinematic
which shows the problem nicely. The sky and some foreground
objects are show with very wrong colors.
See attached screenshots.
This is on a nvidia gtx 470 with 270.26 drivers. The log shows lots of
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION
(0x506) from glDrawArrays @ drawprim.c / 48
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED
(0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x211360)
WINED3DFMT_B8G8R8A8_UNORM 256x256
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