[Bug 27236] New: Lego Pirates of the Carribean demo: psychadelic rendering artifacts

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 20 21:02:04 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27236

           Summary: Lego Pirates of the Carribean demo: psychadelic
                    rendering artifacts
           Product: Wine
           Version: 1.3.20
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: dank at kegel.com


This happens with or without native dlls, it seems.
(Either winetricks alldlls=builtin or winetricks --force d3dx9 gives same
results.  Similar results with wine-1.3.5 or wine-1.3.15, tested with native
d3dx9.)

It's quick to reproduce; the game shows a splash screen
or two, then jumps right into a rendered cinematic
which shows the problem nicely.  The sky and some foreground
objects are show with very wrong colors.

See attached screenshots.

This is on a nvidia gtx 470 with 270.26 drivers.  The log shows lots of

err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION
(0x506) from glDrawArrays @ drawprim.c / 48
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED
(0x8cdd)
fixme:d3d:context_check_fbo_status      Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x211360)
WINED3DFMT_B8G8R8A8_UNORM 256x256

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