[Bug 25398] Crystal Cubes crashes on startup without native d3dx9_36.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 25 10:05:31 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=25398

--- Comment #5 from GyB <gyebro69 at gmail.com> 2011-05-25 10:05:30 CDT ---
Created an attachment (id=34892)
 --> (http://bugs.winehq.org/attachment.cgi?id=34892)
terminal output wine-1.3.20-335-g6c9cff2

I noticed that Crystal Cubes produces a different crashlog in the git version
(newer than 1.3.20).

Now the game complains about some unimplemented stuff:
wine: Call from 0x7b8387bb to unimplemented function
d3dx9_36.dll.D3DXCreateCubeTextureFromFileA, aborting

This should be essentially the same as bug #24508.

I wonder if that means that the originally reported problem has been already
fixed in git, and this bug report is safe to close?

The commit which brought the change should be
http://source.winehq.org/git/wine.git/commit/b7b9db00e336ce2b945c7049c672f54d70948a0b

Of course, native d3dx9_36.dll is still required to start the game...

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