[Bug 25398] Crystal Cubes crashes on startup without native d3dx9_36.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 25 10:58:31 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=25398

Alex Bradbury <asb at asbradbury.org> changed:

           What    |Removed                     |Added
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                 CC|                            |asb at asbradbury.org

--- Comment #6 from Alex Bradbury <asb at asbradbury.org> 2011-05-25 10:58:30 CDT ---
(In reply to comment #5)
> Created an attachment (id=34892)
 --> (http://bugs.winehq.org/attachment.cgi?id=34892) [details]
> terminal output wine-1.3.20-335-g6c9cff2
> 
> I noticed that Crystal Cubes produces a different crashlog in the git version
> (newer than 1.3.20).
> 
> Now the game complains about some unimplemented stuff:
> wine: Call from 0x7b8387bb to unimplemented function
> d3dx9_36.dll.D3DXCreateCubeTextureFromFileA, aborting
> 
> This should be essentially the same as bug #24508.

Apologies for hijacking, but maybe there should be some guidance on the correct
way to file these sorts of bugs (unless there is already and I've missed it?).
e.g. we have bug #657 which just says "MFC42.dll is not implemented". Then
there are bugs like this specialised to a particular game and and DLL. Thirdly
there are bugs such as bug #27268 - "Syberia needs
msvcp60.dll.?_Tidy@?$basic_string at DU?$char_traits at D@std@@V?$allocator at D@2@@std@@AAEX_N at Z".
Which form is preferred?

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