[Bug 27301] New: Space Empires: Star Fury doesn't display text in-game (orm=backbuffer)
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri May 27 09:59:36 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=27301
Summary: Space Empires: Star Fury doesn't display text in-game
(orm=backbuffer)
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.fileplanet.com/130638/130000/fileinfo/Space
-Empires:-Starfury-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
CC: hverbeet at gmail.com
Created an attachment (id=34916)
--> (http://bugs.winehq.org/attachment.cgi?id=34916)
plain terminal output (orm=backbuffer)
On my system SE:Star Fury as well as Space Empires V render objects, buttons
and the background correctly only when ORM is set to backbuffer. The problem
with orm=fbo was reported in bug #27089.
Since Wine-1.3.20 all text has disappeared from the game: button text, tutorial
tips, descriptions... everything.
This is due to the following commit:
e6ab3832b20707108f8611a32ae61085ee4f76d8 is the first bad commit
commit e6ab3832b20707108f8611a32ae61085ee4f76d8
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue May 10 21:18:44 2011 +0200
wined3d: Set SFLAG_DYNLOCK for lockable render targets.
:040000 040000 70131d5160415ccd5c9c16336291218dd95182b2
4b40acec2ec090c26fa464d73a9adb7e1be97992 M dlls
The patch can be reverted cleanly on wine-1.3.20-439-g1ec78b8 and that fixed
the issue.
To reproduce the problem in the demo:
1) With music enabled the game freezes on startup (bug #2748). After
installation start the launcher by starfury.exe. Exit the launcher.
2) Fire up regedit and look for the key under HKCU/Software/Malfador
Machinations/Star Fury.
Change the value of 'Play Music' from true to false.
3) Start the launcher again and click on start. The main menu of the game
should appear but button text is missing.
Fedora 14
Nvidia GeForce 250 / driver 270.41.06
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