[Bug 25785] King Arthur - The Role-playing Wargame: severe visual artifacts

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 28 11:33:24 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=25785

--- Comment #3 from GyB <gyebro69 at gmail.com> 2011-05-28 11:33:23 CDT ---
Created an attachment (id=34940)
 --> (http://bugs.winehq.org/attachment.cgi?id=34940)
screenshot, Wine-1.3.21 (fixed)

This bug has been fixed with Wine-1.3.21: those annoying colored pixels have
gone away and landscape looks normal in the game with 1.3.21.
Certain terrain objects appear too bright to me (bushes and trees), as if they
were shining. This can be worked around by disabling GLSL.

The newly attached screenshot clearly shows the difference (compared to my
original screenshot), so I consider this bug fixed.
I've tested the game with a Nvidia card using the 270.41.06 driver.

The commit which fixed the problem is
http://source.winehq.org/git/wine.git/commit/019f6a8534d49cf92e8c819a4fda33a5ab4c1ca1

Thank you, Henri and keep up the good work on Wine.

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