[Bug 28945] Armored Fist 3 shows only black screen after starting

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 1 06:05:08 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28945

--- Comment #4 from Henri Verbeet <hverbeet at gmail.com> 2011-11-01 06:05:08 CDT ---
Created attachment 37236
  --> http://bugs.winehq.org/attachment.cgi?id=37236
patch

This is probably invalid. What seems to happen is that the application pushes
crap (including -nan) onto the FPU stack, which then results in FPU stack
overflows in the implicit matrix multiplication in glOrtho(). The end result is
a projection matrix with -nan's in it. When compiled with -O2, the matrix
multiplication in (gdi32) CombineTransform() ends up clearing enough of the FPU
stack for glOrtho() to work. This does result in transformation matrices with
-nan in them, but apparently this has no negative effects. The attached patch
avoids the matrix multiplication in set_blit_dimension(), but doesn't change
the fact that the application is essentially broken.

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