[Bug 14717] resampled sound is horrible

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 2 13:24:29 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=14717

--- Comment #191 from GyB <gyebro69 at gmail.com> 2011-11-02 13:24:29 CDT ---
I keep testing the patchset, here's what I found so far:

1. fixes at least bug #16513, bug #11628, bug #28748, bug #27749, bug #27603
and a yet to be reported audio issue in Bloodrayne 2.

2. introduces audio issues in a number of games, these issues are ranging from
- looping audio (Dark Fall, Atlantis 3)
- crackling sounds (Operation Flashpoint)
- some sound effects are too loud, others are quiet (Max Payne 2)
- voice-over cuts out (Dracula: Origin)

to
- garbled, unrecognizable audio playback (Armored Fist 3, HoverAce)
- performance degradation, severe audio stuttering (GTA: San Andreas, Star
Wolves 3)

Fedora 15 x86
Alsa 1.0.24
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
PA is not running

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