[Bug 11674] Dual-core unsupported in WoW and SC2
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Nov 3 02:29:29 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=11674
--- Comment #141 from ae <aeforeve at mail.ru> 2011-11-03 02:29:29 CDT ---
(In reply to comment #140)
Essence GetLogicalProcessorInformation consisted in that is nevertheless to
persuade a cursor paralel work on a drawing
On windows it nevertheless paraleling (including in opengl a mode) - and the
reason why it it doesn't do it in wine - isn't clear
When I tested - and I tested and did basically for WoW - the game engine very
essential time was in opengl dll - and this one thread on 2 - and has raised
productivity
In SC2 I simply haven't seen those sites which are slow - that that I saw -
there were approximately 80-90 % in game - 10-20 % in the schedule
Such relation or is caused D3D-> opengl by the translator (that it that that
does that long) - or d3d
And in difference from WoW - here I also haven't received special acceleration
My patch - is extremely extremely simple
Its size - result mechanical (through a script) transformations of functions
from direct runing - runing through the buffer
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list