[Bug 11674] Dual-core unsupported in WoW and SC2

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 3 02:29:29 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=11674

--- Comment #141 from ae <aeforeve at mail.ru> 2011-11-03 02:29:29 CDT ---
(In reply to comment #140)

Essence GetLogicalProcessorInformation consisted in that is nevertheless to
persuade a cursor paralel work on a drawing
On windows it nevertheless paraleling (including in opengl a mode) - and the
reason why it it doesn't do it in wine - isn't clear

When I tested - and I tested and did basically for WoW - the game engine very
essential time was in opengl dll - and this one thread on 2 - and has raised
productivity

In SC2 I simply haven't seen those sites which are slow - that that I saw -
there were approximately 80-90 % in game - 10-20 % in the schedule
Such relation or is caused D3D-> opengl by the translator (that it that that
does that long) - or d3d
And in difference from WoW - here I also haven't received special acceleration

My patch - is extremely extremely simple
Its size - result mechanical (through a script) transformations of functions
from direct runing - runing  through the buffer

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