[Bug 28743] Pathologic fails to start: 'Error creating renderer'

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 4 08:22:01 CDT 2011


--- Comment #6 from Stefan Dösinger <stefan at codeweavers.com> 2011-11-04 08:22:01 CDT ---
While testing an entirely unrelated matter on my Radeon X1600 GPU I noticed
that this GPU doesn't support P8 surfaces on Windows XP, and SetPaletteEntries
returns D3DERR_INVALIDCALL. Yet the game works on this system, but it isn't
clear to me why. Not advertising P8 surface support does not help, the game's
logfile doesn't reveal anything of value and reporting the X1600's device IDs
doesn't change the behavior. I also noticed that we report
D3DPTEXTURECAPS_ALPHAPALETTE, which is probably wrong given that we don't
support palettized textures, but changing that doesn't make the game happy

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