[Bug 21510] Ogre3D based game doesn't get any (mouse/keyboard) user input in OpenGL mode
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Nov 4 09:05:04 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=21510
--- Comment #11 from Saulius K. <saulius2 at gmail.com> 2011-11-04 09:05:04 CDT ---
Thank you,
(In reply to comment #10)
>
> Don't really need a test case - have plenty of those here.
But is there at least single one wine_todo indicating this way?
> thread owning the main window have to run a message loop to pull
> X11 events and deliver them to dinput.
Anys ideas which units of Wine should be changed?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list