[Bug 21510] Ogre3D based game doesn't get any (mouse/keyboard) user input in OpenGL mode

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 4 09:05:04 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=21510

--- Comment #11 from Saulius K. <saulius2 at gmail.com> 2011-11-04 09:05:04 CDT ---
Thank you,

(In reply to comment #10)
> 
> Don't really need a test case - have plenty of those here. 

But is there at least single one wine_todo indicating this way?

> thread owning the main window have to run a message loop to pull
> X11 events and deliver them to dinput.

Anys ideas which units of Wine should be changed?

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