[Bug 19614] Multiplayer in Total Annihilation using native directplay dlls locks up after game completes.

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 5 07:24:15 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=19614

Vlad Glagolev <enqlave at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |enqlave at gmail.com

--- Comment #8 from Vlad Glagolev <enqlave at gmail.com> 2011-11-05 07:24:15 CDT ---
Problem still exists with wine 1.3.31.

Not only when the game completes but even when you decide to cancel tha game,
it locks up as well (when you click on "Previous menu" in multiplayer game
settings screen).

Linux 2.6.35
gcc 4.6.1

full trace with +relay is attached after which wineserver -k was done.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list