[Bug 27779] Desktop mouse pointer always visible in Steam games

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 6 12:34:19 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=27779

--- Comment #95 from Alexey Loukianov <mooroon2 at mail.ru> 2011-11-06 12:34:19 CST ---
Actually the condition there is correct at what it had been targeted for: it
either propagates changes immediately to X11 in case cursor had changed between
calls to SetCursor or rate-limits propagation in case SetCursor are being
frequently called with the same cursor handle. Using && in that construction
would be wrong. I'm thinking about try to debug today or tomorrow why does the
problems with fullscreen cursor only arise in case XI2 is used. 

Thankfully I've been able to get Steam starting up and more-or-less working
under debugger (I use OllyDbg as my prefered debugger for Win32) and it
generally works with non-HW (int 3) breakpoints set in some of Steam modules
and inside Wine DLLs. Thus it is possible to do advanced trace tasks without
hacking-in anything in Wine sources.

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