[Bug 29033] multisampling hurts performance in Halflife 2

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 9 03:31:21 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29033

--- Comment #1 from Stefan Dösinger <stefan at codeweavers.com> 2011-11-09 03:31:21 CST ---
Thanks for bisecting this. My first thought is that with a feature like this
added a performance drop is normal. However, I believe that I have
multisampling disabled in the game and the GPU is vastly overpowered
considering the other rendering settings(one CPU core used only, 800x600 window
size)

Can you test two things:
1) Make sure multisampling is disabled in the game
2) See if turning multisampling off in the registry fixes the regression

If (1) is off, and (2) fixes the regression I'll see why the slowdown happens.

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