[Bug 29033] multisampling hurts performance in Halflife 2
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Nov 9 13:15:23 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=29033
--- Comment #4 from Austin English <austinenglish at gmail.com> 2011-11-09 13:15:23 CST ---
(In reply to comment #1)
> Thanks for bisecting this. My first thought is that with a feature like this
> added a performance drop is normal. However, I believe that I have
> multisampling disabled in the game and the GPU is vastly overpowered
> considering the other rendering settings(one CPU core used only, 800x600 window
> size)
>
> Can you test two things:
> 1) Make sure multisampling is disabled in the game
It was set to 2xMSAA
> 2) See if turning multisampling off in the registry fixes the regression
It does.
Sorry for the spam Henri.
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