[Bug 14717] resampled sound is horrible

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 13 04:49:44 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=14717

--- Comment #238 from Raymond <superquad.vortex2 at gmail.com> 2011-11-13 04:49:44 CST ---
(In reply to comment #231)
> (In reply to comment #227)
 <snip about SB Live! internal bad-quality resampling, it's a known issue>
> 
> The native codec sample rate and its internal resampling is irrelevant, because
> Wine doesn't talk to the codec directly. Wine talks to either oss4, or dmix, or
> pulseaudio. 

http://source.winehq.org/git/wine.git/?a=commit;h=232893e0832bf5082285995303c482d50570e5ff

winealsa.drv: Use the plughw instead of the hw interface for opening devices.

dsound still talk to codec through plughw , so it is still using internal
resampling for those alsa driver which support SNDRV_PCM_RATE_CONTINUOUS (e.g.
sblive ) 

it is just wine mme implementation of getmixerformat() hardcode the rate to
48000Hz

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