[Bug 26292] Oblivion GOTY: OpenGL_Out_of_Memory (505)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 13 15:40:09 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=26292

--- Comment #5 from Ilya Kuryanov <exeman888 at gmail.com> 2011-11-13 15:40:09 CST ---
Created attachment 37487
  --> http://bugs.winehq.org/attachment.cgi?id=37487
A sample log of wine running TES V: Skyrim with texture detail set to 'high'

Exactly the same bug is present in Skyrim. If you set texture detail to 'high',
you will hardly be able to start the game — it will freeze with
OpenGL_Out_of_Memory in logs. If you set it to 'medium', you'll be able to
play, but the game will inevitably freeze sometime later with the same error.
Attached is an example of a log you get with high texture detail. I don't have
a copy of Cider, so I can't check if the bug is present there, and anyway, that
would be somewhat irrelevant.

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