[Bug 21238] Stranded II: Bitmap loading errors
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Nov 13 16:20:40 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=21238
Stefan Dösinger <stefan at codeweavers.com> changed:
What |Removed |Added
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CC| |stefan at codeweavers.com
--- Comment #6 from Stefan Dösinger <stefan at codeweavers.com> 2011-11-13 16:20:40 CST ---
It looks like sysmem surfaces have a 4-byte aligned pitch, while video memory
surfaces have higher alignment, most likely card/driver dependent. This is true
in d3d9 as well. My Radeon X5700 has 32 byte aligned DEFAULT pool surfaces in
d3d9 on Windows 7.
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