[Bug 29135] Sound completely broken on Mac OS X in games

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 20 19:07:10 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29135

Jonas Maebe <jonas.bugzilla at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
    Regression SHA1|c59ecdcefb2b4e16182e9c2090d |
                   |b11fc00640ddd               |

--- Comment #1 from Jonas Maebe <jonas.bugzilla at gmail.com> 2011-11-20 19:07:10 CST ---
I was wrong about c59ecdcef being the root cause. Only reverting that one did
solve the problem for one run of The Witcher, but trying it again afterwards
again resulted in no sound. Running XIII also still resulted in the same
problems (since I started from the --wrong-- assumption that c59ecdcef, I too
quickly presumed my suspicion to be confirmed after one run of the Witcher went
fine with this revision reverted). So it was probably a fluke.

I started a bisect, but the previous known good version (1.3.24) seems to be
too old, because I'm getting other problems in between (with a.o. The Witcher
crashing, and another game I added to the testing mix --Heroes of Might and
Magic III-- showing graphics corruption).

I'll create and attach a dsound log from git HEAD tomorrow, and will also try
to find a later bisect start revision.

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