[Bug 19698] Hearts of Iron III (Retail & Demo) crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 21 01:46:21 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=19698

--- Comment #20 from Mr Nobody <limited_choice at hotmail.com> 2011-11-21 01:46:21 CST ---
Created attachment 37561
  --> http://bugs.winehq.org/attachment.cgi?id=37561
trace of HoI3 crash - wine-1.3.33

...the attached (expurgated) being the output of ;

WINEDEBUG=+tid,+mmdevapi,+winmm,+midi,+dsound,+dmusic,+mci,+alsa wine
hoi3game.exe &> hoi3-builtin-dsound.log

..which actually represents starting the game, getting through the loading/menu
selection screens, and then starting an actual scenario. The crash point is
just after the main game window is displayed, at which stage the graphics would
appear to be frozen & not accepting mouse/keyboard input of any kind...shortly
thereafter we crash...

..this is my older (C)LFS build running linux-2.6.34 & plain alsa for audio ; I
can recreate this on a more recent (Debian 6) box if need be...

'winetricks dsoundbug9612' was set for this run (without such, process detaches
and doesn't capture backtrace to log)

'winetricks d3dx9_35' was set for this run (without such, game never progresses
beyond the 'Creating the world' loadscreen)

..if the full log trace is required ;


https://docs.google.com/open?id=0BwA6dprAK4jMYjhmNTBhN2MtZWEyMy00M2U3LThhMTMtNTFjMDU2MWUzMjVj

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