[Bug 26292] Oblivion GOTY: OpenGL_Out_of_Memory (505)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 26 15:57:00 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=26292

--- Comment #13 from Bartosz <bartek at core-t.pl> 2011-11-26 15:57:00 CST ---
(In reply to comment #12)
> Not sure if this is helpful or not but thought I'd throw it out there. I also
> get an immediate GL_OUT_OF_MEMORY (0x505) error when playing with all settings
> on high--and can also confirm that setting shadows to anything other then 'low'
> seems to be a main culprit. So while messing around on Google trying to find
> out why the latest patch made the game significantly more unstable (another
> issue entirely) I came across some posts mentioning that you can make the
> TESV.exe LAA (Large Address Aware) so that It can address >2GB of memory.
> 
> If you don't have the latest patch you can use these instructions to make your
> TESV.exe Large Address Aware -->
> http://www.skyrimnexus.com/downloads/file.php?id=134&navtag=file/images.php?id=134&tab=3
> .
> 
> If however you do have the latest patch and don't have a copy of the original
> exe laying around you will need to go this route (I couldn't get it to work)-->
> http://www.skyrimnexus.com/downloads/file.php?id=1013#content. This is because
> the update made it so that steam can no longer be bypassed by running TESV.exe
> directly and Steam also checks the integrity of TESV.exe. This method is
> suppose to let Steam verify the EXE and THEN inject the LAA code. Again, I
> couldn't get this method to work.
> 
> I ended up finding a copy of the original EXE and used the first method.
> 
> Anyway, my point? making the EXE Large Address Aware I was able to play for
> more than 30 minutes with all settings at max and with no crashes, Out Of
> Memory or otherwise (I quite because I had to go do some things so I'm not sure
> how long it will last this way).
> 
> I'm not sure if this helps diagnose the problem in any way or if I'm just
> masking the crash by throwing more memory at the game but just thought I'd
> share.
> 
> BTW I'm running 64Bit Gentoo and I'm running the game from a 64Bit WINEPREFIX
> and my rig has 16GB or ram.
> 
> If this is irrelevant info then let me know and if so, sorry for the wasted
> space

This is very helpful
I used tutorial on this page:
http://www.skyrimnexus.com/downloads/file.php?id=134 and now I can use ultra
high shadows, game looks awesome and runs smoothler
I think that you solved that bug, thanks

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