[Bug 29185] New: Final Fantasy 7 exits at startup

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 26 20:10:34 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29185

             Bug #: 29185
           Summary: Final Fantasy 7 exits at startup
           Product: Wine
           Version: 1.3.11
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: ns03ja at brocku.ca
    Classification: Unclassified


Final Fantasy 7 worked perfectly provided you use Aali's OpenGL patch (see the
AppDB entry for details, FF7 is problematic even on newer versions of Windows).
However it recently started to fail at startup time. A bisect reveals the
following:

e786998daff4ad49521a4c9c39c172ddcdcad82a is the first bad commit
commit e786998daff4ad49521a4c9c39c172ddcdcad82a
Author: Andrew Eikum <aeikum at codeweavers.com>
Date:   Tue Sep 27 08:51:07 2011 -0500

    dsound: Reimplement rendering devices on mmdevapi.

:040000 040000 53407fdfd9131c99d768c90eeda5dadc66a63abb
af37caec04c5e8abedfd395abcd88a16e71a3b85 M      dlls

Unfortunately reverting this commit on today's master produces a lot of
conflicts, so I couldn't test that.

It does not appear to crash, it simply exits, so there is no backtrace to
provide. The one thing it does output is the following fixme several times:

fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels

I'm not sure if this fixme is relevant, but it is present both on working and
non-working runs.

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