[Bug 29200] New: Gothic 1 stops rendering graphics

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 29 14:44:39 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29200

             Bug #: 29200
           Summary: Gothic 1 stops rendering graphics
           Product: Wine
           Version: unspecified
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: Schlosser.T at seznam.cz
    Classification: Unclassified


Created attachment 37697
  --> http://bugs.winehq.org/attachment.cgi?id=37697
Console output until the stuck point

When playing Gothic everything works fine for 10 - 15 minutes, then the
rendering just stops and the screen is left as it was. The game works normally
(I can hear footsteps, jump to menu, save (esc + 3x enter) and exit (esc + 3x
up + enter + up + enter). However it is really annoying to quit a game every 10
- 15 minutes to restart it. After restart the save game is working normally
(for the next 10 - 15 minutes).

Fedora 16 (Verne) x86_64
Wine v. 1.3.29 (from Fedora repository)
VGA compatible controller: ATI Technologies Inc Mobility Radeon HD 2400
direct rendering: Yes
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV610
OpenGL version string: 2.1 Mesa 7.11
OpenGL shading language version string: 1.20

Installed (Gothic didn't work without it at all)
libtxc_dxtn.i686    1:1.0.0-1.fc15    @rpmfusion-free

I also tried kmod-catalyst (proprietary drivers) and running it with wine64
none of which helped.

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