[Bug 26410] d3d game sets gamma incorrectly

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Oct 4 12:08:02 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26410

André H. <nerv at dawncrow.de> changed:

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                 CC|                            |nerv at dawncrow.de

--- Comment #4 from André H. <nerv at dawncrow.de> 2011-10-04 12:08:02 CDT ---
i doubt it helps much, but as i did some recent gamma work, could you please
try again?

@Henri:
if we add a wrapped driver entry point for XRRSetCrtcGamma the functions in
gdi32 would be able to choose that XRandr one. I'm not quite sure how it
chooses it, is it alphabetical or something like the last used driver?
The question is also if we then easily know on which display to change the
gamma...

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