[Bug 28617] New: FlatOut 2 v1.2 crashes on launch (audio related)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Oct 8 04:50:16 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=28617
Bug #: 28617
Summary: FlatOut 2 v1.2 crashes on launch (audio related)
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
CC: aeikum at codeweavers.com
Classification: Unclassified
Regression SHA1: 8258a5188cc36563809ac7495e49bc43ae4326e4
Created attachment 36768
--> http://bugs.winehq.org/attachment.cgi?id=36768
plain terminal output
FlatOut2 v1.2 crashes right after starting, when DirectSound is selected as
sound output in the game configurator (that's the default setting).
Strictly speaking, this is not a regression: the game always crashed in former
Wine versions as well, when Alsa was set to emulation.
Now, that Directsound hardware acceleration has been removed from Wine, the
crash is reproducible 'out-of-the-box'.
Workaround: need to select 'Windows Multimedia Waveout' option in the launcher
(instead of the default DirectSound).
I can't reproduce the problem in the demo, which is an older version of the
game (1.1). The demo starts fine in current git (wine-1.3.29-245-g895b48e) even
if DirectSound is selected in the launcher.
The result of the regression test:
8258a5188cc36563809ac7495e49bc43ae4326e4 is the first bad commit
commit 8258a5188cc36563809ac7495e49bc43ae4326e4
Author: Andrew Eikum <aeikum at codeweavers.com>
Date: Fri Sep 23 15:03:51 2011 -0500
winealsa.drv: Remove wave, mixer, and dsound driver code.
:040000 040000 e34e9dab6f585755d23f4cad91d4af6dc37b786b
bf2a47c73bcdd75db339177384a4d566c4fa41e6 M dlls
wine-1.3.29-245-g895b48e
Fedora 15 x86
Alsa 1.0.24
Pulseaudio is not running
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