[Bug 28678] DirectDraw primary buffer is obscured by transparent window

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 12 11:40:27 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28678

--- Comment #2 from Henri Verbeet <hverbeet at gmail.com> 2011-10-12 11:40:27 CDT ---
I suspect this isn't all that specific to ddraw/wined3d. Does this work with a
plain OpenGL application, or even normal windows?

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