[Bug 20053] Team-Fortress 2 and other source games suffer from black menu and missing UI textures in dx9 mode
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Oct 14 11:03:06 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=20053
--- Comment #53 from Patrick Rudolph <patrick1804 at web.de> 2011-10-14 11:03:06 CDT ---
Hi,
I investigated some more time and found this:
PS 2.0 = DirectX 9.0
PS 2.1 = DirectX 9.0a/b
PS 3.0 = DirectX 9.0c
by setting caps->PS20Caps.NumInstructionSlots = 512; HL2 detects PS3
by setting caps->PS20Caps.NumInstructionSlots = 511; HL2 detects PS2.0
actually HL2 uses PS2.1 whenever PS3 is detected (because if PS3 is supported,
PS2.1 has to be supported too).
Have a look at WINEDEBUG=+d3d_shader
The problem is somewhere inside the PS2.1 code.
The only way to force PS2.0 are the hacks recently posted.
Patrick
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