[Bug 28731] New: Drakensang (The Dark Eye) crashes before reaching the main menu

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Oct 15 10:01:08 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28731

             Bug #: 28731
           Summary: Drakensang (The Dark Eye) crashes before reaching the
                    main menu
           Product: Wine
           Version: 1.3.30
          Platform: x86
               URL: http://www.fileplanet.com/195432/190000/fileinfo/Drake
                    nsang:-The-Dark-Eye-Demo
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: directx-dinput
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: vitaliy-bugzilla at kievinfo.com
    Classification: Unclassified
   Regression SHA1: 157528eb0f826f1008488097e361ffc2872d640f


Created attachment 36914
  --> http://bugs.winehq.org/attachment.cgi?id=36914
terminal output

The game fails to start in current git (wine-1.3.30-145-g7a4349b): an error
message is shown after the initial loading stage is finished (just before the
main menu should appear). No usable backtrace is generated.

This is due to a recent commit:

157528eb0f826f1008488097e361ffc2872d640f is the first bad commit
commit 157528eb0f826f1008488097e361ffc2872d640f
Author: Vitaliy Margolen <wine-patches at kievinfo.com>
Date:   Thu Oct 13 21:22:26 2011 -0600

    dinput: GetDeviceData always succeeds regardless if buffering is enabled or
device is acquired.

:040000 040000 f5b3ba5f3c147aecddc67917fb3f7d56b03c6491
7c5c4570fd331895914dcfed38705a9c0e00d536 M    dlls

Reverting the patch fixed the problem.
Native dinput8.dll is a workaround.

The demo is ~500 MB in size, please let me know if you need a log with debug
channels enabled.

Fedora 15 x86
X.Org X Server 1.10.4
Gnome 3

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