[Bug 26875] Desperados: invisible UI

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 16 04:11:37 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26875

--- Comment #14 from GyB <gyebro69 at gmail.com> 2011-10-16 04:11:37 CDT ---
Now I had the possibility to try the full version of Desperados (v1.01). There
are differences compared to the demo (v1.00):

Demo 1.00:
- the UI is invisible whether -O0 or -O2 was used when compiling Wine.
- the minimap is shown correctly when -O2 was used, but it is transparent with
-O0.

Full version 1.01:
- the UI is fully visible and operational when -O2 was used, but it doesn't
appear with -O0.
- the minimap is transparent (not shown correctly) whether -O2 or -O0 was used.

Tutorial tips (at the bottom of the screen) are transparent in both versions
regardless of the optimization flags. Only the outline of the letters can be
seen, it's very hard to read.

To try the 1.01 version of the game, I had to use a native msadp32.acm to work
around bug #8653.

Fedora 15 x86
wine-1.3.30-145-g7a4349b
gcc version 4.6.1 20110908 (Red Hat 4.6.1-9) (GCC)

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