[Bug 28851] New: Airstrike (Eagles of WWII) crashes during mission launch without native d3dx9_28.dll
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Oct 22 08:19:42 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=28851
Bug #: 28851
Summary: Airstrike (Eagles of WWII) crashes during mission
launch without native d3dx9_28.dll
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.slithdata.net/files/airstrike_pc/AirstrikeE
aglesOfWorldWarII_Demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
CC: wine-bugs at winehq.org
Classification: Unclassified
Created attachment 37061
--> http://bugs.winehq.org/attachment.cgi?id=37061
terminal output
The crash only happens when effects quality is set to medium or high (can be
adjusted from the launcher or via game option).
The game requires native d3dx9_36.dll to prevent an early crash, due to
unimplemented function d3dx9_36.dll.D3DXCreateCubeTextureFromFileExA
The problem is present with Wine-1.0.1, 1.2.3...1.3.x
Steps to reproduce the problem in the demo:
1. Install the demo. Place msvbvm60.dll in the game directory. Also install
native d3dx9_36 via winetricks.
2. Start the launcher via AS_launcher.exe and go to <Options>. Make sure
effects are set to either medium or high. Click on <Save and Play>. (You can
also disable in-game music here if you find bug #28850 annoying).
3. When the main menu appears select campaign and initiate a mission. During
the loading stage a crash will happen.
Workaround: native d3dx9_28.dll
Fedora 15 x86
Nvidia 250 / driver 280.13
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list