[Bug 28851] New: Airstrike (Eagles of WWII) crashes during mission launch without native d3dx9_28.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Oct 22 08:19:42 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28851

             Bug #: 28851
           Summary: Airstrike (Eagles of WWII) crashes during mission
                    launch without native d3dx9_28.dll
           Product: Wine
           Version: 1.3.31
          Platform: x86
               URL: http://www.slithdata.net/files/airstrike_pc/AirstrikeE
                    aglesOfWorldWarII_Demo.exe
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: directx-d3dx9
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: wine-bugs at winehq.org
    Classification: Unclassified


Created attachment 37061
  --> http://bugs.winehq.org/attachment.cgi?id=37061
terminal output

The crash only happens when effects quality is set to medium or high (can be
adjusted from the launcher or via game option).
The game requires native d3dx9_36.dll to prevent an early crash, due to
unimplemented function d3dx9_36.dll.D3DXCreateCubeTextureFromFileExA

The problem is present with Wine-1.0.1, 1.2.3...1.3.x

Steps to reproduce the problem in the demo:
1. Install the demo. Place msvbvm60.dll in the game directory. Also install
native d3dx9_36 via winetricks.
2. Start the launcher via AS_launcher.exe and go to <Options>. Make sure
effects are set to either medium or high. Click on <Save and Play>. (You can
also disable in-game music here if you find bug #28850 annoying).
3. When the main menu appears select campaign and initiate a mission. During
the loading stage a crash will happen.

Workaround: native d3dx9_28.dll

Fedora 15 x86
Nvidia 250 / driver 280.13

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