[Bug 28444] zenilib 0.4.1.0 applications: crash when attempting to use d3dx9 for rendering

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Oct 22 15:04:30 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28444

Mitchell Keith Bloch <bazald at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Version|1.3.28                      |1.3.31

--- Comment #2 from Mitchell Keith Bloch <bazald at gmail.com> 2011-10-22 15:04:30 CDT ---
Interesting.  That does explain why the stderr.txt log complained about being
unable to load textures.  It seems that your hack prevents the immediate
detection of a problem loading textures, so I can report that it's partially
successful.  The window loads and allows me to quit by sending a quit event. 
However, rendering seems to be utterly broken.  All I'm seeing is an undrawn
frame which occasionally refreshes to just a black screen.  OpenGL still works.

In some earlier experimentation, it seemed that dropping official Windows
d3d9.dll and d3dx9_*.dll into the zenilib/bin/ directory allowed everything to
work, but that seems to be broken now.  I can't get it to work again, with or
without your hack, so I might be encountering a driver issue.  I'll try it
again on another computer as soon as I'm able to.

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