[Bug 28444] zenilib 0.4.1.0 applications: crash when attempting to use d3dx9 for rendering
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Oct 22 15:04:30 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=28444
Mitchell Keith Bloch <bazald at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|1.3.28 |1.3.31
--- Comment #2 from Mitchell Keith Bloch <bazald at gmail.com> 2011-10-22 15:04:30 CDT ---
Interesting. That does explain why the stderr.txt log complained about being
unable to load textures. It seems that your hack prevents the immediate
detection of a problem loading textures, so I can report that it's partially
successful. The window loads and allows me to quit by sending a quit event.
However, rendering seems to be utterly broken. All I'm seeing is an undrawn
frame which occasionally refreshes to just a black screen. OpenGL still works.
In some earlier experimentation, it seemed that dropping official Windows
d3d9.dll and d3dx9_*.dll into the zenilib/bin/ directory allowed everything to
work, but that seems to be broken now. I can't get it to work again, with or
without your hack, so I might be encountering a driver issue. I'll try it
again on another computer as soon as I'm able to.
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